GM and TTRPG Books
Dungeon Master Books, Diceless Roleplaying Games and TTRPG Tools to enhance your gaming sessions.
As storytellers, we constantly create new locations – a dark forest, a deep mire, or a mighty mountain peak, just to name a few. But do we actually use those locations to their full potential?
With The Creator’s Guide to Epic Locations – Nature we take a deep dive into the most popular natural locations, how to plan and design them, create maps and unlock their full potential for our story.
On over 250+ pages (for now…) we help you create, run, and experience popular natural locations better. Here, we explore, discover, and unpack the following amazing spaces.
Each location is packed with variations upon the location, ideas and inspiration.
If you create locations you need this book. Whether you are a DM running a campaign in Dungeons and Dragons, or you are a GM designing a map for your explorers to discover in a 1920’s adventure set in the Amazon rainforest this book will help you during the game and out of the game.
If you are an author, worldbuilder or story writer you need this book. Understanding the geography, the design principles and the reasons behind why some locations function the way they do will enhance your ability to describe, design, and use these places in your world.