So you want to create your own RPG campaign but the task of creating a long, epic campaign feels a little daunting and overwhelming for you? How do you overcome this problem? Well, you create and run a mini-campaign! In this video, I go into the steps to take to start creating your own mini-campaign for your roleplaying games. Whether you enjoy playing D&D, Pathfinder, Call of Cthulhu or even Bounty Hunter, using these steps will go a long way to help you create and run your own mini-campaign.
Creating a Mini-Campaign for any TTRPG
Mini-Campaigns are 3-7 adventures long.
Linking a few mini-campaigns would make a single standard open campaign.
Here’s how to create your own mini campaign – how to plan for it. Ask the following questions when planning your mini-campaign:
- What is your goal?
- Why do you want to make this mini campaign?
- Perhaps you want to test your ability to string along a bigger picture scenario, rather than just a short scenario of a single adventure.
- Making sure your shorter scenarios string together to form a bigger picture is a different challenge compared to a one-shot.
- Maybe you just want to run something that has a little more meat to it – e.g. A battle that takes 5 adventures to play out. A series of adventures rather than one giant adventure.
- Thinking about your bigger story and breaking it down into smaller adventures will provide more focused mini wins – your game will be stronger for it.
- What RPG system are you using?
- Experiment with other systems.
- Adopt something that has a lot of tutorials or information on it. Or go for a system that is simple to grasp and understand.
- Choose your system based on your campaign type. You must be comfortable with the system you’re playing in.
- What is your setting?
- Pre-made or homemade.
- Don’t spend too much time on planning this, as it is a small and self-contained space.
- The advantage is that you can really explore. Test some ideas – the game won’t last long, so feel free to try new things.
- Pre-made is easy – you can choose a single spot and play within that area. There would be no need to learn the whole setting.
- Choose a starting location.
- Every game starts somewhere.
- On the map – location. Forest or nebula etc.
- Why choose a specific place – because it looks interesting to you.
- Choose an interesting location – any reason is acceptable, so long as it inspires you.
- Ask the ‘What if’ question. It will always lead you to your adventures – just ask it!
- By choosing a location – you suddenly get adventures for free.
- Then ask how or why – the PC’s will have goals or needs, you need to figure out what they will be.
- Important to note that the first adventure and the last adventure are linked together. It makes a neat circle and contains your mini campaign, preventing it from rambling and losing focus.
- Use the 5 step method – discover plot, journey to plot, discover not the plot, journey to new plot, showdown.
Your task – design your own mini campaign.
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