Forge Legends, Shape Realms
Hail, fellow traveller! Within these pages lies the key to unlocking boundless creativity. But why should you seek this new version if you already possess the original? Let me illuminate the path.
The Great GM’s Paradigm Shift: NPCs as Architects
- From Structure to Organic Flow:
- Our mindset has evolved. No longer bound by rigid blueprints, we embrace spontaneity. The heart of our campaigns? NPCs—their desires, secrets, and machinations.
- Plot? A Forbidden Word:
- In the Great GM’s lexicon, “plot” is banished. Instead, we weave character-driven narratives. The tavern keeper, the elusive sorceress, the grizzled blacksmith—they shape our tales.
- The Practical Ethos: Quick Reference, Skill Building:
- Like its sibling, “The Practical Guide to Becoming a Great GM” this book is your compass. Each chapter offers exercises—forge NPCs, sketch intrigues, and hone your craft.
What’s New? What Remains?
- Rewritten Chapters:
- Familiar ground, transformed. The old chapters dance with fresh insights. NPCs now lead the way, and our plans adapt to their whims.
- Expanded Horizons:
- More than before. New chapters unfurl—exploring city politics, ancient ruins, and cosmic mysteries. The stars themselves whisper secrets.
- A Familiar Stranger:
- Some echoes remain. Revisit cherished sections, but expect revelations. The tavern brawl? Now a web of rival factions. The haunted forest? Its spirits hunger for redemption.
The Practical Guide to Becoming a Great GM?
- The Great GM’s Library:
- While “The Practical Guide to becoming a Great GM” is a worthy companion, it’s not mandatory. This tome stands alone, ready to fuel your imagination.
- Your Epic Odyssey Begins:
- Gather your dice, your parchment, and your heart. NPCs await. Legends beckon. The campaign? Yours to shape.
Remember: NPCs are not mere ink on parchment; they are constellations in your universe.
Pages: 142 pages
Written by: Guy Sclanders
Release: 27 July 2022
Erik E. (verified owner) –
Noah S. (verified owner) –
Overall, on the complete package, I have to say that this material is by far the most informative. The material others put out simply can’t hold a candle to the way you have explained. Thank you for your hard work putting this information together. You have truly brought DMing to a whole new level. Keep up the great work and I hope to see more great content in the near future. Money well spent!
Fae Courter (verified owner) –
Phenomenal!
Tony Helferich (verified owner) –
Justice (verified owner) –
Matthew G. (verified owner) –
Eric May (verified owner) –
Have not read it yet; but if it’s as a gm friendly read as the last book, my family may get to be my first epic level players!
Anonymous (verified owner) –
An informal book that anyone who wants to gm should read.
Trent Thompson (verified owner) –
Great resource for any type game!
Andrew (verified owner) –
I’ve barely scratched the surface of this book. The layout appears to be well thought out and I’m looking forward to creating my first serious campaign.
Anonymous (verified owner) –
CRAIG GORDON (verified owner) –
Kathryn (verified owner) –
Pascal Vendette (verified owner) –
This book is the best. I realy enjoy it and will promote it to others.
Anonymous (verified owner) –
I bought this 2 days before my next session and rewrote my whole campaign. Now my players are challenged, motivated, and most importantly, terrified. A++ book!
Helen L. (verified owner) –
This book specifically has given me so much confidence in running my games. It was always intimidating and overwhelming when the players went ‘off script’, and with the charts and information from this book, I can just roll with the punches. Using the chart, I have actually gotten the, “You knew that from the start! You’ve been planning this the whole time! That’s amazing!” which, of course, is delicious, because no such thing. You give anchor points that we can use to weave paths together for our players to traipse along… and occasionally burn to the ground.
Josh S. (verified owner) –
Brian E. (verified owner) –
Sebastian Marquardt (verified owner) –
Lucas Pitcher (verified owner) –
Great ideas, Well presented!
Shelly (verified owner) –
Looked at table of contents. If anything like gm guide. Should be super helpful
Chris Seal (verified owner) –
ALFONSO MOIRON COUCEIRO (verified owner) –
Navid Amiri (verified owner) –
Still early in my exploration of the book but I know your videos tied to this are great. Keep up the great work.
Justin G. (verified owner) –
This book is phenomenal, extremely thorough and full of humor as well as plenty of information. Amazing work!
Daniel (verified owner) –
Laura Renwick (verified owner) –
An excellent reworking, and am already using it to build a campaign arc within my current game
Anonymous (verified owner) –
Scott Anderson (verified owner) –
A fantastic re-working of a classic. The tagline should read: “Now 10% more complete!”
Joshua Almonicar (verified owner) –
This book pairs well with Practical Guide to be a Great GM, but it has similar albeit personal preferential issue I had with the previous book.
John (verified owner) –
Excellent as expected. Fantastic update to the original edition.
LaRhaun F. (verified owner) –